Wuthering Waves DESERVES an Oscar and a Grammy

Wuthering Waves
Rover – Wuthering Waves (May 7, 2025)

I’ve finally figured out the true way to play Wuthering Waves.

In past articles, Huanglong, Act VII: Thaw of Eons and The Black Shores, Act VIII: To the Shore’s End, I complained that there was an extraordinary amount of filler just to get to the amazing Oscar winning gameplay and masterpiece movie-like scenes. Though the Black Shores was written way better throughout.

So with the start of Rinascita, it felt like I was watching paint dry, I started skipping all the dialogue, reading the summary, and I’ve got to say it made the game 100 times better. These dialogue scenes should not be 30+ minutes long, it’s ridiculous, unless it’s Yakuza level, you should have no more than 10 lines explaining stuff…

Thank the Goddess things finally took off and got absolutely insane in Rinascita, Act III: What Yesterday Wept, Today Doth Sing, like the developers, Kuro Games, have got to stop holding back, gamers will leave before they see what you have to offer like I did the first go around.

Wuthering Waves
Hecate: Limbo Rondo – Wuthering Waves (May 7, 2025)

Anyways, we got dragons, we got a improvised performance, with a MC pirate, Brant, a masked Rover, multiple boss battles, Phrolova literally trying to kill us with the final boss of the arc, Hecate: Limbo Rondo and the never failing Grammy deserving Wuthering Waves soundtrack.

This game could be a 10/10 as the tail end story of all these arcs are amazing, but leading up to it, we’ve got to work on that… 7/10… So far…

Related Posts