From Monster Hunter: World to Wilds back to World

Monster Hunter Wilds
Monster Hunter Wilds (November 3, 2024)

About a week ago I played the Monster Hunter Wilds Beta on PC with my friend Xman145 who was playing on PlayStation 5. This may be the first ever Monster Hunter that’s crossplay.

Originally my first impressions of the game weren’t so great, I have no idea what the marketing team was doing, because they made the game look terrible, but playing the Beta for myself actually changed my mind. Despite almost blowing up my GTX 1060, which I’m still running, Wilds was actually great.

“I loved it!” – Xman145 (2024)

I asked if he would want to change anything after playing the Beta.

“Couple of things, like how you can’t use the slinger ammo with your weapon out and how the game doesn’t tell you about auto movement for the mount.” – Xman145 (2024)

Using the Slinger with your weapon drawn is a Monster Hunter: World mechanic a game from 6 years ago.

Seikret, your mount, is a new mechanic and has auto movement, but it was annoying in the fact that you couldn’t turn it off, but turns out you actually could, buried in the settings. In truth they need a button that’ll turn it on or off like most MMO PC games.

Great Sword is my weapon of choice though, I want every hit to do the maximum damage possible. I also like the Bow if I’m playing with other people online.

Playing Wilds just made me want to continue my hunting journey so I started up World, which I had bought during a Steam sale weeks back. Now I’ve played World before on the PlayStation 4, and as I said before this game is 6 years old now and still looks brand new, which is crazy because I can run that game at max settings with the GTX 1060, but barely could run Wilds, the new one, with low settings.

Monster Hunter Wilds is set to release on February 28, 2025.

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